Small games, gently made.
Sum Pagoda turns addition, subtraction, multiplication, and division into a calm tile puzzle: tap the mahjong-style tiles, build each equation, and clear the table at your own pace. There is no failing in Sum Pagoda — ever. No timers on screen, no game over, no noise. Just real arithmetic practice that feels like a game, and a Parent Report that shows you how it’s going.
The complete Sum Pagoda — every path, every mode, every level — free in your browser, no signup, no demo limits. Best on a wide screen; turn your phone sideways for the full pagoda.
Playing? We’d love your feedback — leave a comment on our itch.io page.
No fail state. Play continues until every tile is gone, so your child always finishes what they start. Mistakes are met with patience, not penalties — the game simply waits, and a hint is always within reach.
A Parent Report, not a score attack. A silent timer runs in the background — no clock on screen, ever. You get per-level averages, bests, play counts, and grades for each player, presented plainly. It even pauses when your child wanders off to the window, because nobody should be timed on daydreaming.
Grows with your child. Three paths (Sprout, Adept, Archmage), five levels each: early puzzles are simple sums, later levels take on multiplication and division. The difficulty is in the math, never in the interface.
Quiet by design. All sound is synthesized — soft wooden taps, a guzheng-like plucked string, calm taiko drums — and nothing important is ever communicated by sound alone. Mute it entirely if you like.
Private and offline. Player profiles live on your device. No ads, no chat, no accounts, no tracking. The full game is a single file that plays in any browser, on phones, tablets, and computers — no install needed.
The founder’s 8-year-old sat down with Sum Pagoda and was impressed by the puzzles — then kept playing. That’s the whole design goal: practice a child chooses.
Real screenshots from the game, plus a short trailer.





The game grows with your child: three paths (Sprout, Adept, Archmage), each with five levels of rising challenge. Early puzzles are simple sums; later levels take on multiplication and division.
No. There is no game over, no on-screen clock, and play continues until every tile is gone. Wrong answers are met with patience, not penalties.
Yes. The Parent Report gives you per-level averages, bests, play counts, and grades for each player — the silent timer’s data, presented plainly.
No. Player identities are local profiles on your device. There are no ads, no chat, no accounts. If you choose to email a crash report, that happens only when you press the button — nothing is ever sent silently.
As long as your child likes. Sessions end naturally when the table is cleared, and you can pause anytime. Ten Puzzles mode for a short session, Endless mode for a long, lazy afternoon.
Anything with a browser — phones, tablets, and computers. No install, no store, no account.
Download the single-file game to keep and play without internet — yours forever, on any device. Buy directly from Magnificent Tortellini Studio: no storefront cut, no account required, no ads waiting inside. You’re paying for the offline file and for supporting the studio — the browser version above is the same whole game, free.
$0.99 USD
How delivery works: after you pay, email your PayPal receipt to sankgreall@gmail.com and we’ll email you the full game file — usually within a day.